This entry was compiled largely from the current Imperial Guard Codex, Chaos Space Marine Codex, Eye of Terror Codex and the Imperial Armour Renegades and Heretics...Defenders of Vraks list from Forgeworld. Again, as no true models exist for these choices, they represent a great kit bashing modeling opportunity and extend the tabletop threat of the Traitor Guard.
Any opinions, feedback or playtesting results are welcome!
FAST ATTACK:
Hellhound Squadron
Composition: Vehicle squadron composed of 1-3 of the following tanks in any combination:
Hellhound 130points
Plague Wolf 140points
Howler 135points
BS | F | S | R | |
Hellhound | 3 | 12 | 12 | 10 |
Plague Wolf | 3 | 12 | 12 | 11 |
Howler | 3 | 12 | 12 | 10 |
Unit Type:
Vehicle (tank, fast)
Wargear (all):
-Heavy Bolter
Wargear Hellhound:
-Inferno Cannon
Wargear Plague Wolf:
-Plague Cannon*
Wargear Howler:
-Blastmaster**
Options:
•Any Model may replace heavy bolter with:
-heavy flamer Free
•Any Model may take any of the following:
-Searchlight +1point
-pintle mounted heavy stubber +10
-pintle mounted combi weapon +10
-hunter killer missile +10
-DozerBlade +10
-Extra Armor +15
-Dirge Caster+ +5
•The entire squad may take:
-smoke launchers +5
-Camo Netting +20
*Plague Cannon: Belches out a noxious, acidic cloud of hyper toxic bacteria so violently poisoness, it renders iteself inert, but not before inflicting horrific casualties.
Range: Template Strength: 1 AP: 3 Type: Heavy 1/Poisoned 2+
(Targets with a toughness rating are wounded on a roll of 2+)
**Blastmaster: Focuses a basal note into an explosive crescendo that can burst eyeballs, rupture organs and warp armor. Varying the frequency changes the effects. Announce which frequency is employed when nominating the enemy unit targeted.
Range Strength AP Type
Varied 36" 5 4 Assault 2, pinning
Single 48" 8 3 Heavy 1, Blast, pinning
+The dirge caster is automatically included with the Howler. This is reflected in its point cost.
Kind of surprised you didn't go with a Doom Siren for the Howler, otherwise makes sense. What about a Tzeentchian version with a mutating flame cannon? For every whole model removed roll two D6 and any results of a nine create a Chaos Spawn. You could call it a Changehound or something.
ReplyDeleteI have to admit, I started with a generic Chaos Undivided mindset like the CSM codex. The Howler is the shadow of the Guard's Devil Dog, so I wanted to keep it viable against some vehicles even without the Melta cannon.
ReplyDeleteI LIKE the Tzeentchian wind-of-change thing a lot though! (maybe include the possibility of a "gibbering horde" being created too) I've got the HQ/Command Squad broken down into 5 possibilites -- Chaos Undivided and the four seperate powers. Once I get that out there, I'll revisit this and get Tzeentch in there. Thanks!